ptolemy18 said:Well, that I agree with. I wouldn't mind a general lowering of magic item availability.
I'm trying to run a low-magic game right now, so we'll see how it works...
No offense to you personally, but I think wha tI said before OBVIOUSLY needs to be beat into people's head.
The problem isn't magic items, the problem is MAGIC itself.
Strip a 20th level wizard of magic items and all you've done is lower his stamina. Pretty much EVERYTHING he could do before with magic items can be replicated by spells. Sure, it takes him longer pre-battle to get all the spells going but in terms of capability?
He still has access to 9th level magic et al. He can still fly. He can still affect monstes. In short, he can still be a contribution to the party.
Strip a 20th level warrior of magic items and you absolutely cut him off at the knees.
Unless you're rejigging the magic using classes, NEVER focus on the magic item problem.