Pbartender
First Post
This is something that's important enough to me, at least, to want to highlight it with it's own topic...
I don't know about anyone else, but I'd like to request that people stop highlighting spoken text with color... Or at the very least pick the colors that they use a little more carefully. I myself am having two big problems with colored text...
First, like so many gamers, I've got bad eyes. It is a strain to read text off a computer screen to begin within, but changing the text colors to something unusual can quickly make it almost painful to read. The result is that I have a tendancy to skip over and disregard anything I can't easily read... That's not good for a judge and a DM.
Second, when I browse the ENWorld boards at work, I usually use the 'stealth' mode style to be a little less conspicuous. Text colors that work well with a dark grey background rarely work well with a white background, and vice versa.
Now, while I don't have a problem with occasional colored text (yellow Nos and Yesses for approvals, or cyan text for in-game mechanics, or red judge warnings), the rainbow of in-character spoken tect is beginning to give me a headache.
I'll give a sample of the colors available at ENWorld, so that you can see just how they work...
Black
Sienna
Dark Olive Green
Dark Green
Dark Slate Blue
Navy
Indigo
Dark Slate Grey
Dark Red
Dark Orange
Olive
Green
Teal
Blue
Slate Gray
Dim Gray
Red
Sandy Brown
Yellow Green
Sea Green
Medium Turquoise
Royal Blue
Purple
Gray
Magenta
Orange
Yellow
Lime
Cyan
Deep Sky Blue
Dark Orchid
Silver
Pink
Wheat
Lemon Chiffon
Pale Green
Pale Turquoise
Light Blue
Plum
White
I don't know about anyone else, but I'd like to request that people stop highlighting spoken text with color... Or at the very least pick the colors that they use a little more carefully. I myself am having two big problems with colored text...
First, like so many gamers, I've got bad eyes. It is a strain to read text off a computer screen to begin within, but changing the text colors to something unusual can quickly make it almost painful to read. The result is that I have a tendancy to skip over and disregard anything I can't easily read... That's not good for a judge and a DM.
Second, when I browse the ENWorld boards at work, I usually use the 'stealth' mode style to be a little less conspicuous. Text colors that work well with a dark grey background rarely work well with a white background, and vice versa.
Now, while I don't have a problem with occasional colored text (yellow Nos and Yesses for approvals, or cyan text for in-game mechanics, or red judge warnings), the rainbow of in-character spoken tect is beginning to give me a headache.

I'll give a sample of the colors available at ENWorld, so that you can see just how they work...
Black
Sienna
Dark Olive Green
Dark Green
Dark Slate Blue
Navy
Indigo
Dark Slate Grey
Dark Red
Dark Orange
Olive
Green
Teal
Blue
Slate Gray
Dim Gray
Red
Sandy Brown
Yellow Green
Sea Green
Medium Turquoise
Royal Blue
Purple
Gray
Magenta
Orange
Yellow
Lime
Cyan
Deep Sky Blue
Dark Orchid
Silver
Pink
Wheat
Lemon Chiffon
Pale Green
Pale Turquoise
Light Blue
Plum
White