D&D General Ditching Archetypes 6E?

And that relates to archetypes how?

The AC arms race has been an issue at high levels since 1st edition. It's built into the hit resolution system. If you want to fix it it's "roll to hit" that you need to change, powers and archetypes are a sideshow.

Or just use the 1st edition solution: adventurers retire from adventuring at level 9.

Derp wires crossed wrong thread.

More wondering what people think of archetypes now. Dump em, revise them, simple is better, more complex ones, happy as is. etc.
 

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