drnuncheon said:
Exactly. It wouldn't be too much of a stretch, although I think it'd hose the neutral alignments (since there's no Exalted/Corrupted versions for Law or Chaos), and True Neutral especially.
J
On a quick look, there are 9 such spells; 5 require you to be an Archon, specifically, and the other 4 any Celestial. Of the 4, one of them specifically enhances the teleport spell-like ability; not much use to anyone who does not have that ability.
Do not confuse these with the Sanctified/Corrupted spells. Those are available to any spellcaster of the appropriate alignment, so long as they prepare spells (spontaneous casters cannot use them), and Clerics (presumably many Divine Disciples' base class) can spontaneously swap for the Sanctified spells just like Cure spells.
The revised Divine Disciple does gain the alignment subtype for any alignment component s/he shares with his/her deity.
As for allowing a Transcended Divine Disciple to be considered a Celestial or Fiend, I would consider it a reach; both because it unbalances the Divine Disciples of the extreme alignments vs. Neutral ones and because saying that Transcendence equates to Celestial or Fiendish status is a lot more powerful than the change is meant to be. Note that it reminds us that the character is a
Native Outsider, which must eat and sleep, unlike normal Outsiders.