Divine Favor and the Luckstone

reweaver1701

First Post
Riddle me this Batman. Why does a Luckstone provide bonuses to Skill and Ability checks and to Saving Throws, when the spell that powers the stone is Divine Favor and that spell provides bonuses to Attack and Damage rolls? Am I missing something here?
 

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If you read through the magic items section of the DMg you will see a similar situation repeated at least a few dozen times.

The mechanical reason is that the magic items creation rules were added onto 2E items in 3.0.

The flavor reason in my campaign is that magic items are not spells (duh) so the rules are not the same, and in fact most magical items are more powerful versions of the same effect that the spell uses. The luckstone is a good example. This doesn't hold in msot cases, but it is a good patch for the strangeness of D&D magical items.
 

Because the spell doesn't need to have the same function as the item, it just needs to be somewhere in the appropriate ballpark.

As there isn't a base 'luck' spell, divine favor was as close enough fit.
 

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