Divine Feats + Quicken Turning

karash

First Post
I realize this subject has been discussed in the past from all the references I've found, but I have yet to see anything official on it. Could someone point me in the right direction please?

The way I see it is that the description of Divine Feats in Complete Divine (as copied word for word in other sources as well) states that the Divine feats derive it's abilility directly from Turning Undead attempts which are a standard action, thus activating the feat is also a standard action (unless otherwise stated).

My understanding of that description is that if the Turning Undead attempt is Quickened, then so would the activation of any feat with a standard action (such as Divine Vigor or Divine Shield).

Has this been officially confirmed or denied? Please advise.

Thanks
 

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hong said:
No. Using a divine feat is using a turn attempt, not turning undead.

Yeah, I posed the same question on the Wizards boards and that was the concensus as well. It would still be nice to see something officially stating this though. Anyway, thanks for the responses.
 

The official word is right in the feat.

"You can turn or rebuke undead as a free action."

End of statement. Divine feats have their own activation times, listed in the indivual feat text and while they are fueled by turning attempts, they are not turning or rebuking undead.

However, Quicken Turning would let you activate a divine feat and turn undead in a single round.
 

Sejs said:
The official word is right in the feat.

"You can turn or rebuke undead as a free action."

End of statement. Divine feats have their own activation times, listed in the indivual feat text and while they are fueled by turning attempts, they are not turning or rebuking undead.

However, Quicken Turning would let you activate a divine feat and turn undead in a single round.

I think the questionable part is that in the description for the Divine Feats, they go into detail about how the feat is fueled by the positive energy of using a turn undead attempt.

As quoted by Complete Divine (pg. 77):
"...the force that powers a divine feat is the ability to channel positive or negative energy to turn or rebuke undead. Each use of a divine feat costs a character a minimum of one turn or rebuke attempt from her number of attempts each day. ... Turning or rebuking undead is a standard action (unless you have a special ability that says otherwise)."

I was just wondering why they left it ambiguous by stating it is powered by the turning attempt and not just say "you lose one attempt, now follow the feat description". Instead, they explain that your basic Divine Feats are a standard action BECAUSE turning undead is also a standard action. It does make it seem like they are one in the same, but I'm not debating the issue, I understand it now - I'm just stating what prompted the question.
 

Divine Cleansing: "As a standard action you can..."
Divine Might: "As a free action you can..."
Divine Resistance: "As a standard action you can..."
Divine Shield: "As a standard action you can..."
Divine Vigor: "As a standard action you can..."
Sacred Vengeance: "As a free action you can..."

Disciple of the Sun: "when you turn undead..."
Divine Metamagic: "As a free action, you can take..."
Divine Spell Power: "You can spend a turn or rebuke attempt as a free action..."


Etc, etc, etc.

All of them say how they're activated on their own. There are a couple that Quicken Turning would affect, such as Disciple of the Sun, because those affect when you turn undead.

The next sentance of the quote you mention clarifies a bit:

"Turning or rebuking undead is a standard action (unless you have a special ability that says otherwise). These feats often take a standard action to activate, but may require other types of action as specified."

Turning is turning, divine feats are divine feats. Quicken Turning quickens turning. Divine feats are not turning, except for those feats like Disciple of the Sun, which are the exception.
 

Sejs and Hong got this one right. Most divine feats flat-out state that they take standard actions, and the Quicken Turning feat states that it applies to turning undead.
 

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