[DM Aid] Multiple Choice for PCs: Your MONEY or your LIFE!

What would your PC sooner part with?

  • Your money.

    Votes: 52 61.2%
  • Your life.

    Votes: 33 38.8%

Give them the money, follow them stealthily and kill them in their #@*&! sleep, go back to town and claim I heroically fought them in a straight up battle and won. ;)
 

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It depends on the PC of course, but typically, that's not really an offer you see. It's a challenge.

My most recent character would simply talk with the goblin for a few minutes. Ending with something along the lines of "And if this degenerates to violence, you're going to be the first ****** to die."

I'd also go with that plan of killing them in their sleep.

For the most part, it's a heroic fantasy game, and overwhelming odds are part of the charm. :)
 


Wulf Ratbane said:
(If you answer without any regard for the setup, let me know.)

"Your money or your life!"

What's your answer?
I answered "the money" without looking at the setup. Money is so easy to find in most campaigns I have played in, this is no big deal. Now, in D&D you can have the option of running after the thieves to kill them and take their stuff if you change your mind (I guess the tracks of a hill giant must be easy to follow...).
 

Piratecat said:
Me? I'd duck back into the dungeon and make them come after us on my terms. Hill giants tend to have trouble with 10' ceilings.

If I had been in that situation, I wish I would have had the intelligence to do as such. You want my money? Come and get it

AR
 

Aust Diamondew said:
Give them the money, follow them stealthily and kill them in their #@*&! sleep, go back to town and claim I heroically fought them in a straight up battle and won. ;)
It's exactly the way I would play my character. I would fear that as 4th level character we are no match for a giant plus three characters who might well have many levels of something. In addition, this "life or money" tends to suggest "lot of gold in huge bags". This is heavy to carry and hindering in fight: better to let them get it, plus add some Bluff to let us leave and make them believe we are scared. Then, follow them later, assess the situation carefully, ambush and murder them mercilessly.

However it all depends on the character of course. Long ago I did play a 10th level Cavalier; the members of our group were all in different part of a city investigating something. Then, we had to go to a meeting, and the DM had all of us go alone through the same shabby street (at different moments). In the middle of the street was a stone with a parchment on top of it. As for my Cavalier I decided that he was too noble to stop and get that parchment to read it; if someone had something to say he would come and ask politely. As such I went through the street quietly without stopping and ignored the stuff. Nothing happened. However, all the other PC did stop and read the parchment on which was written: "Give us your money or die"; one gave money and fled, the other two rfused and had to fight ambushed thugs.

So if I was playing a Paladin Knight, I probably wouldn't play the devious part. My character would pretend not have heard the brigands and then approching them say "please get out of our way, I don't have time to chat with you..."
 


I'll take "your life", and then once I have it, I'll pick up "your money" and be on my way. :)

I answered "my life" without looking at the setup. He's a survivor barbarian type, and that means holding on to what you have. Retreating into the cave is probably the first thing to do and force them to fight me that way. Maybe try to find another way out of the dungeon. Like Charlton Heston, my PC is the "Cold Dead Hands" kind of guy.

Wulf Ratbane said:
pogre said:
(I am TPK free for over a year now).

ROFL.

Do you get a comemmorative coin for that?
We have meetings, and for each meeting you attend, you get a chip. Those chips pile up eventually, and you can get neat stuff for them. TPK relapse is all too common not to try to fight it with grassroots action.

:D
 

I'm pretty much always a DM, so I saw the "your life" option and assumed it meant I'd rather kill me PCs than take their money, so that's what I voted for.

Never miss a chance to kill a PC.
 


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