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First Post
I need some help identifying what my issue is and how to handle it. I have a habit of reacting rashly to things frustrating me and for the sake of my game and not pissing off my friends/players I'd like to approach the situation objectively with a little help from you all.
I recently started up a new D&D campaign in which the players get to roleplay themselves in a low magic fantasy world based on a novel I've read many times, The Infinity Concerto by Greg Bear. I'm trying to run it similarly to the way the book unfolds, but I want to open it up and explore areas only hinted at or skimmed over n the subject world, which is dominated by Sidhe (elves), which are far more powerful than humans and despise our kind. In this way, I'm trying to avoid the railroading that comes of trying to recreate a story. So far it's gone pretty well. The players have all told me that they really enjoy it and it's the most fun they've ever had. Great, right? So what's the problem?
Well, I also keep a campaign journal over at the Paizo boards. Keeping a journal of this campaign (and I've written about my past ones as well) was at the request of my players. I told them that if I started one up they would need to maintain it since I have some pretty hefty writing assignments that need to be my focus right now.
Here's the problem, I've written some pretty detailed stuff in the journal, but after the initial week my players are basically not reading it or contributing to it and it's frustrating the hell out of me. I feel like they don't appreciate the time and effort I put into providing this cool journal for them, which is intended for them to keep up. That frustration has started a chain of tangential feelings that has me not wanting to put forth the effort of preparing a fun game for them (another thing that requires a lot of time and thought from me) and even thinking of just cancelling running a game altogether so I can focus on my current writing assignments and getting new ones.
So what do I do? How do I handle this situation other than the obvious "talk to your players about how you're feeling"? Is it DM burnout or is it just DM frustration?
I recently started up a new D&D campaign in which the players get to roleplay themselves in a low magic fantasy world based on a novel I've read many times, The Infinity Concerto by Greg Bear. I'm trying to run it similarly to the way the book unfolds, but I want to open it up and explore areas only hinted at or skimmed over n the subject world, which is dominated by Sidhe (elves), which are far more powerful than humans and despise our kind. In this way, I'm trying to avoid the railroading that comes of trying to recreate a story. So far it's gone pretty well. The players have all told me that they really enjoy it and it's the most fun they've ever had. Great, right? So what's the problem?
Well, I also keep a campaign journal over at the Paizo boards. Keeping a journal of this campaign (and I've written about my past ones as well) was at the request of my players. I told them that if I started one up they would need to maintain it since I have some pretty hefty writing assignments that need to be my focus right now.
Here's the problem, I've written some pretty detailed stuff in the journal, but after the initial week my players are basically not reading it or contributing to it and it's frustrating the hell out of me. I feel like they don't appreciate the time and effort I put into providing this cool journal for them, which is intended for them to keep up. That frustration has started a chain of tangential feelings that has me not wanting to put forth the effort of preparing a fun game for them (another thing that requires a lot of time and thought from me) and even thinking of just cancelling running a game altogether so I can focus on my current writing assignments and getting new ones.
So what do I do? How do I handle this situation other than the obvious "talk to your players about how you're feeling"? Is it DM burnout or is it just DM frustration?