Brother Shatterstone
Dark Moderator of PbP
I think the subject covers the jest of it... I'm looking for a DM that is interested in running a solo game in midnight.
Now, I'm sure there are a few out there that are wondering, "Why would BS want to run solo through Midnight?" Surely he's lost what little common sense he had left. I'm not here to argue that, I would lose in a heartbeat, but it’s probably the best type of scenario for the game I want to play.
So instead of establishing my insanity maybe I should simply say what I would like to play.
I would like the chance to play a very evil character, and though I have no desire to go into detail pretty much anything could and would be hinted at. So I would need a mature DM, with a strong gut, with at least the campaign setting, the ability to realize I’m not that bad of a guy in person.
I’ve always been interested in playing a legate that though completely loyal to Izrador, he would face challenges from those who do not trust him and/or loathed him because of what he is. Orcs are the favored race of Izrador but other “evil” races populate Aryth, and could hear the call of Izrador. I was thinking goblinoid, and also thinking about the top of the food chain, a Bugbear.
Now, I’m sure if anyone has seen my posts out there where I’ve talked quite fondly of bugbear and how I see that they’ve been mostly ignored by DMs. Anything the size of Shaquille O’Neil, but with the grace of an elf, the strength of an orc but none of the limited mental capacity, is as tough as a dwarf but with out the speed limitation is a extremely dangerous adversary… (Yes, I love bugbears very much.
)
As for character I was obviously thinking about a legate but because of the uniqueness of the game and the fact that I’m of the firm belief that that uniqueness is what drives a good solo game I was hoping to do that with my character. I would be interested in running a gestalt character; this has a lot to do with the racial hit dice that bugbears come with. I do not want to have a 13th level character, or what not, simply so that the legate level is high enough that he would known and feared, at least somewhat.
As for the other side of the gestalt side (the same side with the racial hit dice) I would have a Wildlander.
One of the latest books out for Midnight has a heroic/villainous path that could even help why Izrador would accept such a creature into his “flock” if perspective DMS are worried about the uniqueness of the idea being well to unique. (Sorcery and Shadow: MN06; shadowed 44.)
Also bugbears do exist in the campaign setting. One is mentioned on page 246, as are goblins.
Anyhow if there is anyone interested in running this, even if you don’t like some of the above, please reply… I would be interested in hearing what you would keep and what you would toss.
Thanks,
Adam
Now, I'm sure there are a few out there that are wondering, "Why would BS want to run solo through Midnight?" Surely he's lost what little common sense he had left. I'm not here to argue that, I would lose in a heartbeat, but it’s probably the best type of scenario for the game I want to play.
So instead of establishing my insanity maybe I should simply say what I would like to play.
I would like the chance to play a very evil character, and though I have no desire to go into detail pretty much anything could and would be hinted at. So I would need a mature DM, with a strong gut, with at least the campaign setting, the ability to realize I’m not that bad of a guy in person.

I’ve always been interested in playing a legate that though completely loyal to Izrador, he would face challenges from those who do not trust him and/or loathed him because of what he is. Orcs are the favored race of Izrador but other “evil” races populate Aryth, and could hear the call of Izrador. I was thinking goblinoid, and also thinking about the top of the food chain, a Bugbear.
Now, I’m sure if anyone has seen my posts out there where I’ve talked quite fondly of bugbear and how I see that they’ve been mostly ignored by DMs. Anything the size of Shaquille O’Neil, but with the grace of an elf, the strength of an orc but none of the limited mental capacity, is as tough as a dwarf but with out the speed limitation is a extremely dangerous adversary… (Yes, I love bugbears very much.

As for character I was obviously thinking about a legate but because of the uniqueness of the game and the fact that I’m of the firm belief that that uniqueness is what drives a good solo game I was hoping to do that with my character. I would be interested in running a gestalt character; this has a lot to do with the racial hit dice that bugbears come with. I do not want to have a 13th level character, or what not, simply so that the legate level is high enough that he would known and feared, at least somewhat.
As for the other side of the gestalt side (the same side with the racial hit dice) I would have a Wildlander.
One of the latest books out for Midnight has a heroic/villainous path that could even help why Izrador would accept such a creature into his “flock” if perspective DMS are worried about the uniqueness of the idea being well to unique. (Sorcery and Shadow: MN06; shadowed 44.)
Also bugbears do exist in the campaign setting. One is mentioned on page 246, as are goblins.
Anyhow if there is anyone interested in running this, even if you don’t like some of the above, please reply… I would be interested in hearing what you would keep and what you would toss.

Thanks,
Adam
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