FreeXenon
American Male (he/him); INTP ADHD Introverted Geek
Ok everyone... I am DM'ing a game for a party with all really base high stats: 18 17 15 13 12 12 which amounts to 44 pt characters....
=O I know!
We've been playing since 2E and we love high power and high stat games. I know there are balance issues and I am looking for advice on how to carefully compensate for the stats while not killing my new teeth-gnashing group.
The level 1 group consists of :
We are defender heavy and capable of a lot of damage, which will make things interesting too. I have pretty good ideas on how to challenge them: stealth strikers, artillery and controllers, lots of minions + terrain, so I do not think I need help there. If I am missing options or concerns feel free to let me know.
My first thoughts are treat them as a level higher as far as how tough creatures should be and treat their group as being 1 larger as far as the number or creatures and XP budget. So, for their first encounter as a base treat them as a 2nd level party of 5 instead of a 1st level party of 4.
What do you think? I am also thinking to give defensive items first before weapons since with the increase in monster level it will be a little easier to hit the party and they do not have a lot of healing. They are not going to need so much help hitting as they are taking/resisting damage.
Thanks
=O I know!
We've been playing since 2E and we love high power and high stat games. I know there are balance issues and I am looking for advice on how to carefully compensate for the stats while not killing my new teeth-gnashing group.
The level 1 group consists of :
- Eladrin Sword Mage
- Human hybrid Ranger/Cleric [rogue muliticlass]
- Half Elf hybrid Fighter/Paladin [warlord multiclass]
- Minotaur hybrid Ranger/Fighter
We are defender heavy and capable of a lot of damage, which will make things interesting too. I have pretty good ideas on how to challenge them: stealth strikers, artillery and controllers, lots of minions + terrain, so I do not think I need help there. If I am missing options or concerns feel free to let me know.
My first thoughts are treat them as a level higher as far as how tough creatures should be and treat their group as being 1 larger as far as the number or creatures and XP budget. So, for their first encounter as a base treat them as a 2nd level party of 5 instead of a 1st level party of 4.
What do you think? I am also thinking to give defensive items first before weapons since with the increase in monster level it will be a little easier to hit the party and they do not have a lot of healing. They are not going to need so much help hitting as they are taking/resisting damage.
Thanks