Eridanis
Bard 7/Mod (ret) 10/Mgr 3
This is a thread I'm starting as I can archive our characters from this game. Hopefully, some enterprising DM can use these as they wish!
We'll start with the newest character - a sorcerer whose player had a moing box malfunction while moving last month, and so lost his character sheet.
APOLLOCK: male human sorcerer 9; STR 8 DEX 15 CON 13 INT 14 WIS 10 CHA 18; hp xx; AC 16 (mage armor, dex); Init +6; Fort +6, Refl +5, Will +10; Combat Casting, Improved Initiative, Spell Focus (Abjuration), Eschew Materials, Great Fortitide; Spells per day: 6/7/7/7/5; Spells known 8/5/4/3/2.
(0) Ray of Frost, Read Magic, Disrupt Undead, Prestidigitation, Mage Hand Detect Magic, Message, Acid Splash
(1) Detect Undead, Magic Missile, Protection from Evil, Mage Armor, Comprehend Languages
(2) Arcane Lock, Blur, Rope Trick, Blindness/Deafness
(3) Fireball, Prot from Energy, Hold Person
(4) Detect Scrying, Greater Invisibility
{Thread title was first Rappan Athuk, then White Plume Mountain in the Forgotten Realms...}
We'll start with the newest character - a sorcerer whose player had a moing box malfunction while moving last month, and so lost his character sheet.
APOLLOCK: male human sorcerer 9; STR 8 DEX 15 CON 13 INT 14 WIS 10 CHA 18; hp xx; AC 16 (mage armor, dex); Init +6; Fort +6, Refl +5, Will +10; Combat Casting, Improved Initiative, Spell Focus (Abjuration), Eschew Materials, Great Fortitide; Spells per day: 6/7/7/7/5; Spells known 8/5/4/3/2.
(0) Ray of Frost, Read Magic, Disrupt Undead, Prestidigitation, Mage Hand Detect Magic, Message, Acid Splash
(1) Detect Undead, Magic Missile, Protection from Evil, Mage Armor, Comprehend Languages
(2) Arcane Lock, Blur, Rope Trick, Blindness/Deafness
(3) Fireball, Prot from Energy, Hold Person
(4) Detect Scrying, Greater Invisibility
{Thread title was first Rappan Athuk, then White Plume Mountain in the Forgotten Realms...}
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