So i have a conundrum id like to hear your thoughts on, about how to play the game with a group.
For my group id really like to encourage RP as much as possible and dissuade metagaming.
I see a big conundrum here when it comes to rolling dice. When a player throws his dice, and gets a hit on a 17 but a miss on a 16 he immediately gets meta knowledge, which can affect how he plays.
It also means they throw their dice, realise if they hit or not, and then as DM i will throw in some RP "you slash at him and blah blah" etc but its really like an addendum rather than something the players are hanging onto (since they already know the outcome).
The other option is to either hide roll results from the players, or roll the die myself. That way when a character attacks, he is waiting on the RP words to find out if he hit the monster/whatever rather than the description being a "lets keep this RP by adding a few words".
At the same time, it is fun to roll your own dice and to feel like your actually in control somewhat.
What do you all think of this? How do you run your games? How do some people encourage the RP side while givign the players the fun of throwing their own dice?
thanks all
For my group id really like to encourage RP as much as possible and dissuade metagaming.
I see a big conundrum here when it comes to rolling dice. When a player throws his dice, and gets a hit on a 17 but a miss on a 16 he immediately gets meta knowledge, which can affect how he plays.
It also means they throw their dice, realise if they hit or not, and then as DM i will throw in some RP "you slash at him and blah blah" etc but its really like an addendum rather than something the players are hanging onto (since they already know the outcome).
The other option is to either hide roll results from the players, or roll the die myself. That way when a character attacks, he is waiting on the RP words to find out if he hit the monster/whatever rather than the description being a "lets keep this RP by adding a few words".
At the same time, it is fun to roll your own dice and to feel like your actually in control somewhat.
What do you all think of this? How do you run your games? How do some people encourage the RP side while givign the players the fun of throwing their own dice?
thanks all
