Sejs
First Post
I'd give you Cool Factor and Good Idea exp, but not full combat CR exp. You wern't at any risk and you didn't expend a significant portion of your personal resources in accomplishing the task. The way I see it, is combat exp (most often in the form of a critter's CR) reflects what your character learn from that conflict - how to fight against a large opponent in X circumstances and Y conditions, how to better channel magic while under duress and so on.
I wouldn't give full combat exp for barring the doors then lighting a barracks of soldiers on fire.
I wouldn't give full combat exp for an assassin death attacking a target with a crossbow when the target was unaware of the threat.
I wouldn't give full combat exp for killing someone with a save-or-die spell in the supprise round.
I wouldn't give full combat exp for raining lightning down on giants at night when you're an owl high in the sky.
But some exp, definitly.
I wouldn't give full combat exp for barring the doors then lighting a barracks of soldiers on fire.
I wouldn't give full combat exp for an assassin death attacking a target with a crossbow when the target was unaware of the threat.
I wouldn't give full combat exp for killing someone with a save-or-die spell in the supprise round.
I wouldn't give full combat exp for raining lightning down on giants at night when you're an owl high in the sky.
But some exp, definitly.