DM's Block Help!!


log in or register to remove this ad



Thank you for all the help!

I am digesting all the ideas let me give you guys/girls some more information.

The average level of the party is 12th level there is one character for each class except a bard.

I have been told by all my players that they would like to continue playing their characters to at least 20th level. (So a ending that would retire the characters is not an option.)

Each character has a major magic item that is tied to either there class, race, religion or background. ( Which could be tied to the treasure not everything is known about their items)
The items are unique either designed by me or taken out of a different campaign setting.

One of the dwarves in the party has obtained the Axe of the Dwarfish Lords! (It was nigh impossible for him to get it and he is having a heck of a lot of trouble trying to keep it!!)

The other smaller antagonist are The Black Network, The Illithid and the Drow.

The treasure is located in farthest reaches of the underdark.

With deepest respect to all Spelljammer fans I am not very fond of that setting and I do not want to take my campaign in that direction.
 

My question is what should the treasure be? I don't want it to be just simply
gold and magic items I want something epic!!!

Wishes. Something to do with Wishes. That way, everybody gets what they want, and it's a treasure worthy of the gods.

The Urn of Nine Wishes. It contains the ashes of the dead god of magic. Sprinkle a handful and gain a Wish.

The Orb of Unlimited Wishes (but only one per person).

The Book of Wishes, where a page disappears each time a Wish is granted, and there are only so many Wishes left. In the beginning, the gods wrote this book and created the world with it. Along the eons of its existence, different mages and scholars have come into contact with it and used some of the pages. Now, only a few are left. The Cult protects it. It's so secret that the Cult doesn't even know what they are protecting (lest their hearts turn greedy). There are only X amount of pages left.

The Book of Worthy Wishes, which is the same as above except that the gods themselves are bound together, by the power of the relic, to make the Wish come true. But, all gods, good and evil, must agree that the Wish is "Worthy", or the person asking blows up into a big ball of fire on the spot.

Players always love mysterious, powerful relics, especially if the relic can let them grow their character in a way no other magic item can. And, the Wish is powerful enough to be something that every king and every religion would hunt through the ages. It's powerful enough to have its own protecting cult.

That's what I'd do, anyway. Something like that.
 

Remove ads

Top