Percivellian said:Here's one possible solution that is potentially cool and uses all the elements you've drummed up, as well as making good on PC decisions. Just throwing it out there for consideration.
-SNIP-
Ahem.Patryn of Elvenshae said:Reading Percivellian's thoughts, can you find an MP3 or other recording of war or hunting horns? You know the type I'm talking about.
If the PCs end up engaging the shadowmen, play it every couple of rounds, slightly louder. Finally, blast it and have the Inquisition cavalry take the field in support of the PCs.
DaveMage said:
genshou said:Yeah, but it's the DM who got the players we're talking about into that situation in the first place, by making a mistake or two in a few places. So, it's the DM's responsibility to fix things, not to take the easy way out and just use a TPK.
Percivellian said:Here's one possible solution that is potentially cool and uses all the elements you've drummed up, as well as making good on PC decisions.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.