ThirdWizard
First Post
I keep all character sheets between sessoins. This allows me to look over them and tailor the adventure so that everyone has a chance to shine. It also helps me decide how difficult I want situations to be, based on how well the PCs can handle those situations. I've also run a few mock encounters or two for the really hard stuff just to get a feel for what might happen. I can also have spots for PCs to shine if they're really good at something. Sunk a lot of points into forgery? Lets have forgery be important next game. Keeps things interesting.