Astrosicebear
First Post
I usually dont worry about it. Most of the time when I throw things like a troll or such with specific weakness, the challenge isnt in identifying the weakness, its exploiting it. Trolls outside in blustery conditions... lycanthropes without silver etc.
Like [MENTION=6680772]Iosue[/MENTION] the above the board combat talk gets too much sometimes. I let this slide unless someone is taking forever or there is a serious debate raging about abilities or something. "make a decision" usually snaps my players to it.
The issues that frustrate me are when they decide to metagame the adventure. "Well, we obviously need to go here first to get this to go there... so it makes sense that the shopekeep is lying, so we bypass everything and kill him" Keeps a DM on his toes. Makes me wonder sometimes if they read the adventures.
Like [MENTION=6680772]Iosue[/MENTION] the above the board combat talk gets too much sometimes. I let this slide unless someone is taking forever or there is a serious debate raging about abilities or something. "make a decision" usually snaps my players to it.
The issues that frustrate me are when they decide to metagame the adventure. "Well, we obviously need to go here first to get this to go there... so it makes sense that the shopekeep is lying, so we bypass everything and kill him" Keeps a DM on his toes. Makes me wonder sometimes if they read the adventures.