Corpsetaker
First Post
As an incentive to sticking with their original character I would say the new PC starts with no magic items.
Not sure whether this is at all related to my "old school" quip. I don't think the answer is edition-specific.I don't think of this as an edition-specific question.
5e is arguably (I'm not sure I'm convinced by the argument, personally, but...) 'balanced' across levels, as 1e was (though in different ways, since everyone's on the same exp chart now, for instance). That is, some classes or characters may be better relative to others at low level, others at high.Player A no longer wants to be a dwarf paladin, now he wants to be a human ranger (or whatever).
Starting at 1st may not even be out of the question. Bounded Accuracy does let a lower-level character act effectively in a higher-level party, and those first few levels go /fast/. If the party's not too far out of Apprentice tier, starting at 1st might be OK. Starting at the bottom of the current tier or top of the last wouldn't be unreasonable.Do you allow him to just switch with no XP penalty? Do you start him with less XP?
No. A 5e PC can get by without items.What if that dwarf paladin had magic items? Does the human ranger get them?
Not sure whether this is at all related to my "old school" quip.
As an incentive to sticking with their original character I would say the new PC starts with no magic items.
Player A no longer wants to be a dwarf paladin, now he wants to be a human ranger (or whatever). Do you allow him to just switch with no XP penalty?
Do you start him with less XP?
What if that dwarf paladin had magic items? Does the human ranger get them?