Goddess FallenAngel said:I have a gmail account so space really isn't an issue.
I do indeed.Venport said:don't you just love that??? i have 2441+ MB of space Free... it's great
Goddess FallenAngel said:Actually, some of the stuff in jerichothebard's sounds interesting as well, and I'm always on the lookout for new house rules. I'd like to request a copy of that, I have a gmail account so space really isn't an issue.
I list what player resources will be accepted WITHOUT prior approval (other sources simply require approval before being allowed into the game.) House rules. House rules covers a lot of territory but tarts with character generation rules, covers alignment issues, and then a few added rules and some that are interpreted differently than may be in the books are corrected. It now also includes my "D&D Manifesto" which is just a list of a dozen or two principles of how I try to approach the game and how I prefer/expect players to approach the game. And, of course, it includes an exhortation to players to not fear to try something new and different - but also to not take that encouragement TOO far. Oh yeah, depending on the setting and the intended nature of the campaign it may include a little bit of setting overview and/or recent history.lgburton said:what do you give to your players when starting a new campaign, is more of what i'm getting at?
especially if you have new (at least, to you as a DM) players in the group?
Felon said:Heh. Not so sure what's so tantalizing about that ToC I posted...but cross your fingers, because my browser didn't crash this time. Hope it's worth the wait. I would appreciate any specific suggestions on material I should add, remove, or clarify.