robberbaron said:
Ooh, and I really like the idea of secret initiative. Don't think I'd be able to sell it to my players but I may well give it a try.
I started using secret initiative to speed up game play. Tell them that. And also explain to them how exciting it will be.
Instead of
"out of the dark shadows you hear rapid footsteps, suddenly 4 grotesque howling beasts appear, roll me initiative
"Ok a. whats your initiative"
rolls 5
"b. whats your initiative"
rolls 6, flys off the table, rerolls 18
"c. whats your initiative"
"wait, a whats your initiative again"
"a says 5"
ok now monsters initiative
d. whats your initiative
d says "hold on i haven't rolled it yet"
ok e whats your initiative
e says "initiative "we all have to roll"
"yes"
"then c says hey you skipped my initiative"
etc.
Instead its,
"out of the dark shadows you hear rapid footsteps, suddenly 4 grotesque howling beasts appear, a you're up first you can see the beasts eyes staring at you 40 ft. away"
since we've been using it, we've been able to go from 2-3 combats in an heavy rpg campaign to 4 to 6.