iserith
Magic Wordsmith
I've always made changes to monsters and modules and lore. It's just a thing that DMs do, right? Always has been the case in my experience. It has nothing to do with punishing people.Right. You add in just enough that’s different to make the players question their assumptions (metagaming) and to keep things interesting. You also explicitly warn them that their assumptions (metagaming) should not be counted on to be accurate. And this also happens to punish them when they rely on their assumptions (metagaming).
It’s a chicken or the egg question. Did you start doing this before you stopped worrying about metagaming or did you stop worrying about metagaming before you started doing this? Because whatever your intentions, it’s a perfect trap for stopping metagaming.
And as I've established, it doesn't actually stop "metagaming." Players may still "metagame" and it's not an issue for me. It's just their assumptions may turn out wrong sometimes.