DnD 3.5 One-Shot Adventure (closed, but always accepting alternets)


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Lobo Lurker said:
Oh, and while I'm add it, I'm houseruling Save or Die effects too. Any spell or ability with would result in death on a failed save will instead result in the character having negative d10 hit points. That way, even though you fail a save/die spell or effect, you still have a chance to be saved if your companions act quick enough. This includes death by massive damage (taking 50+ hp damage from a single attack).
Uh oh me thinks this rule is more for us than the bad guys :uhoh:
 



Being at the bottom of the initiative list, I'll wait a bit before posting my action in the IC thread.
 





Jdvn1 said:
Why do GMs always make foreboding comments like this? ;)
To give you the impression that we have something horrible planned for you... when really we're thinking, "Whoa, I never thought about it like that..."


Being Halloween, work's been CRAZY busy & I'm working till midnight. I'll try to wrap up this round tomorrow.
 

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