Methos of Aundair
First Post
My FLGS has asked me to DM an adventure for DnD Day and the majority of the adventure (Legacy of the Green Regent: Tyranny) I will be running is underwater. I will be creating some pregen 6th level characters but am uncertain of how best to create them so that they are still effective for underwater adventuring. Obviously I don’t want to create a bow-based archer but don’t wish to create the character entirely for underwater adventuring (such as a fighter specialized in the trident or net). Remember this is a one-shot adventure so I want to keep the characters effective but still challenging due to the toughness of underwater adventuring. Thanks for any ideas.
Just to note some of the creatures they will be fighting underwater is advanced 4HD skum and an advanced 10 HD aboleth. Also note the sunken and flooded temple is dedicated to Bane (yes, it’s a FR adventure) so FR feats are allowed.
Any ideas would be of great help. I just received the adventure last night and I need to polish up on underwater combat rules as well as become familiar with the adventure. I’m afraid I won’t have enough time to fully think out some good and effective (yet challenged) characters.
NOTE: All attacks with slashing or bludgeoning weapons are at -2 to hit and only deal half damage. Movement underwater is halved. Vision is halved as well due to heavy silt in the water.
Just to note some of the creatures they will be fighting underwater is advanced 4HD skum and an advanced 10 HD aboleth. Also note the sunken and flooded temple is dedicated to Bane (yes, it’s a FR adventure) so FR feats are allowed.
Any ideas would be of great help. I just received the adventure last night and I need to polish up on underwater combat rules as well as become familiar with the adventure. I’m afraid I won’t have enough time to fully think out some good and effective (yet challenged) characters.
NOTE: All attacks with slashing or bludgeoning weapons are at -2 to hit and only deal half damage. Movement underwater is halved. Vision is halved as well due to heavy silt in the water.
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