Belbarrus
First Post
I use a simplistic fumble system:
If you roll a 1 for an attack, make a Dex check (DC 10). If the check succeeds, nothing else happens. If this check fails, you drop the weapon and it is at your feet. If your character is not using a weapon, or cannot drop the weapon (i.e. using unarmed attacks, natural attacks, spell or locked gauntlet), then if you fail your Dex check, you fumble and can only take a partial action on your next turn.
B
If you roll a 1 for an attack, make a Dex check (DC 10). If the check succeeds, nothing else happens. If this check fails, you drop the weapon and it is at your feet. If your character is not using a weapon, or cannot drop the weapon (i.e. using unarmed attacks, natural attacks, spell or locked gauntlet), then if you fail your Dex check, you fumble and can only take a partial action on your next turn.
B