RangerWickett
Legend
Okay, now along the lines of all those great thingies SHARK posts, let's consider how advertisement works in your game. If you run a fairly high-magic game, you're going to have magic for sale. Do mages hawk their wares? Do they advertise on the illusionary equivalent of billboards over the local jousting field? Aside from word of mouth, how do businesses work in a fantasy world?
Imagine those archmages who have the annoying ability to know whenever someone mentions their name, and also hear the next 7 words after that. So I say, "I heard the Simbul makes magic items. I want to buy some." And so the Simbul hears "~Simbul makes magic items. I want to buy~" Does she teleport without error to me with her bag of holding filled with potions, scrolls, and longswords +5?
Or if you go into a library to research an oncoming apocalypse, would you have to deal with all the spellbooks shouting out, "Visit Necran the Necromancer's den of depravity! Love is rotten, ain't it?" or "Looking for lost friends. The love of your life? Miss Cleo the Diviner can help." Sure, it'd be annoying, but from my experience, if profit-makers have the ability to advertise, they don't care who they piss off, as long as they get publicity. As they say, there's no such thing as bad publicity.
Have you ever had advertisements in your games, or do you rely on Gather Information checks to get the job done. If the latter, you should really consider giving your game world's businessfolk a crash course in modern magical marketing.
Imagine those archmages who have the annoying ability to know whenever someone mentions their name, and also hear the next 7 words after that. So I say, "I heard the Simbul makes magic items. I want to buy some." And so the Simbul hears "~Simbul makes magic items. I want to buy~" Does she teleport without error to me with her bag of holding filled with potions, scrolls, and longswords +5?
Or if you go into a library to research an oncoming apocalypse, would you have to deal with all the spellbooks shouting out, "Visit Necran the Necromancer's den of depravity! Love is rotten, ain't it?" or "Looking for lost friends. The love of your life? Miss Cleo the Diviner can help." Sure, it'd be annoying, but from my experience, if profit-makers have the ability to advertise, they don't care who they piss off, as long as they get publicity. As they say, there's no such thing as bad publicity.
Have you ever had advertisements in your games, or do you rely on Gather Information checks to get the job done. If the latter, you should really consider giving your game world's businessfolk a crash course in modern magical marketing.