Do Sacred and Holy weapon enhancements stack?

Vargo

First Post
I'm referring to the sacred enchantment in Libris Mortis. Basically, it gives +1d6 damage versus undead, +2d6 versus evil outsiders, and makes the weapon good aligned. It's a +1 enhancement bonus. Holy is a +2 weapon enhancement, gives +2d6 damage against evil creatures, and makes the weapon good aligned.

I'm also curious if it would stack with Evil Outsider Bane. I'm currently planning ahead for my character's dwarven waraxe - the eventual goal (unless somebody has a better suggestion) is:

+5 Adamantine Keen Sacred Holy Evil Outsider Bane Dwarven Waraxe

(And he's going to have TWO of these suckers. And sneak attack. And a ring of blinking. And we're going up against lots of outsiders. Be afraid.)
 

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I went through this a few times with my Paladin character. "holy/goodly" types of bonuses include:

Holy / Unholy
Sacred / Vile
Divine (like in Flame Strike)
Exalted
Purified / Tainted

There may be others, this is just off top of my head. and mixing the types does stack.
 

Vargo said:
And we're going up against lots of outsiders. Be afraid.

If it's specifically demons, say, drop a point of enhancement bonus for Chaotic Outsider Bane as well.

If it's a mixture of devils, demons, and other evil outsiders, what you've got is fine :)

Although if you're fighting a lot of outsiders, I'd think you'd want silver or cold iron rather than adamantine. Or perhaps a Metalline ability?

-Hyp.
 


I've got some quicksilver capsules for my axes. For the record, this is Shackled City, [sblock]I've got the Smoking Eye template, and I'm apparently the ruler of Occipitus, a LE plane[/sblock]I'm pretty certain we'll be meeting up with a LOT of LE outsiders. The quicksilver weapon capsules will help there, and I'm still much better set up to protect myself from sundering attacks.

I'll keep a backup cold iron weapon or two around, though.

My character is a Rogue/Fighter type - he's basically the party's tunnel rat, and Knight of the Chalice is just a wee bit off for his personality type. Insane/ungodly spot/search/listen/disarm check, and I'm slowly adding in some hide/move silently.

Metalline abilities? What are those?
 

Metaline is a +1 enhancement that lets you change the material the weapon is made of on command. From anything to anything, long as it's metal.
 



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