Imaro
Legend
about gnolls. That is a huge change. It is a change that takes them from being "savage" antagonists that can be fought or bargained with, or PLAYED, and making them only capable of being one thing, because they literally can't NOT rampage. It's a complete contradiction of past lore, and wildly changes the niche they fill in the world.
If gnolls were just hyena-orcs before, they aren't anymore. They can't be anymore. 4e added to them by giving them more roles they can fill, and then 5e completely changed their nature and origin and restricted them to exactly one role that they can ever fill (without homebrew, obviously).
Yeah looking at the AD&D 2e lore...it seems gnolls weren't originally conceived of by the designers as a race you bargain with or play (except maybe in an evil campaign or one where cannibalism is acceptable) without homebrew. They are literally evil savage ravager cannibals who kill and eat any other race, favoring intelligent ones, when it suits them... This is what I mean when I say I get the feeling alot of people aren't actually familiar with the lore they claim has been changed (Unless they are referring to it being changed to be more in line with the earlier lore??) .
"Gnolls will work together with orcs, hobgoblins, bugbears, ogres, and trolls. If encountered as a group,there must be a relative equality of strength. Otherwise the gnolls will kill and eat their partners (hungercomes before friendship or fear) or be killed and eaten by them. They dislike goblins, kobolds, giants,humans, demi-humans and any type of manual labor."
"Gnolls eat anything warm blooded, favoring intelligent creatures over animals because theyscream better. They will completely hunt out an area before moving on. It may take several years for thegame to return. When allowed to die of old age, the typical gnoll lives to be about 35 years old."
EDIT: In fact I'm honestly a little confused on exactly which gnolls you are talking about, it can't be 4e gnolls because their lore states they can't be bargained or reasoned with...
4e MM 1 pg. 133
"Gnolls don't bargain or parley, and they can't be bribed or reasoned with..."
The only edition where the lore supports playable gnolls is 3.x, making it the outlier.
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