Hussar
Legend
Let's stick with the idea of addition doesn't equal change for a moment. If you were to define what the Force can do in D&D, and stopped at any given movie, the answer would be significantly different.
After A New Hope, the Force can (note, I'm going from memory here, so I might miss stuff):
After Empire Strikes Back, the Force can:
After Return of the Jedi, the Force can:
After The Phantom Menace, the Force can:
Now, none of those movies contradict what came before. But a game based on a specific point in the series would radically change what a Force user would be capable of. All additions and all pretty significant changes.
After A New Hope, the Force can (note, I'm going from memory here, so I might miss stuff):
- influence lesser minds
- influence your actions
- choke someone
- detect the presence of other Force users.
After Empire Strikes Back, the Force can:
- lift a several ton spaceship
- bring people back from the dead as ghosts
- allows for spectacular physical feats
- block blaster bolts
- allows for telepathy
- tell the future
After Return of the Jedi, the Force can:
- throw lightning bolts from your fingers
After The Phantom Menace, the Force can:
- impregnate women
Now, none of those movies contradict what came before. But a game based on a specific point in the series would radically change what a Force user would be capable of. All additions and all pretty significant changes.
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