D&D 5E Do You Delve?

Multiple Choice. I set some plot hooks in front of my players. Some of them are dungeons, some of them are political scenes, and some of them are brutal combats. They pick what interests them in the moment, or what makes the most sense to the plot (in their opinion).
 

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Heh... @doctorbadwolf was the sad face given because I didn't answer the question and made a joke instead, or because you're sad that I don't believe in the reproductive lives of dwarves and elves? ;)

It's okay, Doc. I know how you feel. :)
 


I have no problem with what I call a delve. I make the 5-room dungeon all the time and try to make most of my dungeons fit into 1-2 nights of gaming. My players and I would rather play that instead of a large dungeon with hundreds of rooms.
 

We do almost exclusively delving. In one game we're in Dungeon of the Mad Mage. In another we're running through Tomb of Annihilation which is a hexcrawl but it has delving.
 



I'm sort of surprised by the idea that so many people don't do dungeon crawls.

Do you mean you don't use the fictional dungeon environment? Or that you never explore a location based on a map with more than about 2 or 3 rooms?
 

I'm sort of surprised by the idea that so many people don't do dungeon crawls.

Do you mean you don't use the fictional dungeon environment? Or that you never explore a location based on a map with more than about 2 or 3 rooms?
I tend to do lots of small dungeons (6-12 rooms). And then a larger dungeon or complex like a castle or temple or catacombs.
 

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