• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E Do you favour short or long campaigns?

Or an online game log, that you can then remind players to read a day or two before each session to both get themselves in the mood and remind themselves what's going on. (of course, the old saying about leading a horse to water comes to mind...but that's on the players if they don't read the log)

That said, even then it's almost invariably true that in the rare instances where 2 sessions of the same game get run on back to back nights the second session is way better than the first.

Lanefan

The beauty of the DM recap is that it leads directly into describing the current situation and asking the players what they want to do...
 

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This.

Having just the seed of a Campaign and letting the player's ideas/background/interactions drive the story keeps them interested and invested and makes me look like a genius writer.

"Fleetwood C. DeVille, Supra-genius."

Had a Wiley E. Coyote moment, it had to be done. :)
 

The beauty of the DM recap is that it leads directly into describing the current situation and asking the players what they want to do...

Absolutely. And much like a TV show, you can recap the relevant bits for the lead in to this session.
 

Into the Woods

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