Gundark
Explorer
We are playing a sci fi game, and while I am enjoying the story I absolutely hate the game mechanics, but really that's neither here nor there and not what the thread is about. Anyhow last night the GM misjudged the power of an encounter and we soon found ourselves outgunned and on our backs to a bunch of faceless goons. The GM had some random event happen (random bullet that detonated these air tanks that exploded and killed the bad guys).
As a player I hate this. I would rather play to let the dice fall where they may and if my character dies...then so be it. I know not everyone does though, even at my table amongst my fellow gamers some prefer that their characters live, "the heroes never die clause" if you will. Some don't mind character death as long as it's in a dramatic fashion fighting the BBEG, they don't want to die to random goon #62. I am even okay playing games where death is removed from the picture ie. 7th Sea. As this is the assumption of the game going in.
What do you think? What's your preference? Do you like being saved?
As a player I hate this. I would rather play to let the dice fall where they may and if my character dies...then so be it. I know not everyone does though, even at my table amongst my fellow gamers some prefer that their characters live, "the heroes never die clause" if you will. Some don't mind character death as long as it's in a dramatic fashion fighting the BBEG, they don't want to die to random goon #62. I am even okay playing games where death is removed from the picture ie. 7th Sea. As this is the assumption of the game going in.
What do you think? What's your preference? Do you like being saved?