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Do you like modrons?

Do you like modrons?

  • Yes, they are great! (Either a particular edition's version, or all versions)

    Votes: 122 56.7%
  • Indifferent or undecided

    Votes: 41 19.1%
  • No, they are too silly or inappropriate

    Votes: 46 21.4%
  • What are modrons?

    Votes: 6 2.8%

Does a flumph like hot apple pie? Dang it, boy, that's a rhetorical question! Of course I like Modrons!

:D

@Tewligan:

"Not Sword & Sorcery"? Says who? That's crazy talk. Of course they're Sword and Sorcery... moreso than an Orc. A Modron is something weird, bizarre, extraplanar, robotic and inexorable. That's very S&S.
 

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I like modrons.

However, I strongly feel that only rogue modrons should be presented as being "funny" - they're meant to be off-kilter because of their condition, so having them amusingly obsessed with cataloguing facial expressions or whatever is fine.

Normal modrons, however, should be more straightforward. A little eerie, a little frightening even if you don't know how to deal with them.
 

However, I strongly feel that only rogue modrons should be presented as being "funny" - they're meant to be off-kilter because of their condition, so having them amusingly obsessed with cataloguing facial expressions or whatever is fine.

Normal modrons, however, should be more straightforward. A little eerie, a little frightening even if you don't know how to deal with them.

I agree. They're amusing creatures, but I wouldn't play them for laughs.

Dealing with large numbers of modrons could be sort of like dealing with the bureacracy from Gilliam's Brazil, if each bureacrat were a Terminator robot.
 






Blah. They're stupid, and don't fit in with sword-n-sorcery.

Maybe their time has passed, but if you knew anything about the Great Wheel cosmology from prior editions of the game, you would not say that. Modrons from Mechanus are every bit as necessary to the D&D creature collection as demons, devils or slaad.
 

Modrons are no sillier than Shadar-Kai or Destrachan or the size of a 4e tiefling's horns.

I'm looking forward to trying to get my DM to approve the outcaste modron race I designed for our game (LINK IN SIG). Specifically, a Fighter who attacks with relentless precision.

I linked them to the Warforged in my world-neutral write-up, actually. Warforged were constructs designed to be fighters, and so were gifted with autonomy. Modrons were constructs designed to be servants, and were never supposed to become self-aware...then the Empire collapsed, so, of course, over time....they did. :)

I'm not a huge fan of warforged (though I don't have the problems with them I had in 3e, by and large). Something about the whole "bred for battle" thing makes it a little hollow for me, personally. I'd rather be a philosophically malfunctioning outcaste modron named Time Cube, personally. ;)
 

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