Tzarevitch
First Post
My chief complaint isn't that they have spells to look up, but that in the adventures themselves, they don't have the core stats listed under the respective encounter. So you're looking up monster stat blocks anyway. I much prefer the TSR way of including basic stats under each encounter.
Here's an example, using 5e's rules for my own campaign of what I'm talking about. I don't think it takes up too much space, especially if I don't have to look up a monster.
View attachment 63668
I have the same issue. The problem I have with 5e monsters is they aren't simpler. The layout is actually rather poor. You have to look spells up and account for spell slots for any caster monster. Also the legendary actions are a pain to adjudicate. The Ancient Red Dragon for instance has three out of turn actions in addition to its own in-turn actions, and those actions have special restrictions so they can only be used after 3 other creature's turns. That's a lot of actions and they are spread out over 4 different turns. Also, for some reason the monster entries don't list all of the creature's saves in one place. Some have to be extrapolated directly from the stats but others are special and are found on a completely different line.