My last character was supposed to be melee and somehow morphed into a ranged guy. I blame sharp shooter for this, the damage was just too effective to pass up.*
It felt ... weird. I felt like I was playing on easy, only rarely taking any damage while I had to help stop others from bleeding out on a fairly regular basis. In addition, while I like simple mechanics for my fighters, I felt like I didn't have a lot of tactical options. Would I target the guy on the left with my ranged attacks, or the one on my right? Decisions, decisions.
So for me, I kind of felt like a bit of a coward hiding behind the real heroes.
*Yes, I know I didn't have to take SS, but it made sense for the character. How better to protect my buddies than to kill things as quickly as possible?
It felt ... weird. I felt like I was playing on easy, only rarely taking any damage while I had to help stop others from bleeding out on a fairly regular basis. In addition, while I like simple mechanics for my fighters, I felt like I didn't have a lot of tactical options. Would I target the guy on the left with my ranged attacks, or the one on my right? Decisions, decisions.
So for me, I kind of felt like a bit of a coward hiding behind the real heroes.

*Yes, I know I didn't have to take SS, but it made sense for the character. How better to protect my buddies than to kill things as quickly as possible?