Yep. It's pretty easy to make a dex character that is great at range and still does good at melee. It's harder to make a PM, GWM, or grappler character that is still good at range. I gave up and keep dex at 14 on my melee characters and carry a longbow for those times I can't swing a melee weapon.
Yep. It's pretty easy to make a dex character that is great at range and still does good at melee. It's harder to make a PM, GWM, or grappler character that is still good at range. I gave up and keep dex at 14 on my melee characters and carry a longbow for those times I can't swing a melee weapon.
Or you could grab a cantrip from somewhere and use it as your ranged combat focus - Sure, you'll still maybe want to up that cantrip's attack stat to the 14, but then you get the added benefit of having a decent Int or Cha.
I easily could, but I prefer to attack with weapons. Otherwise I would play a spellcaster.
WellI was speaking to the general you, not you specifically. I guess I could have worded it more like "Or for someone looking for some other way for their strength based fighter to have a good ranged attack, they could snag a cantrip from somewhere for their ranged attacks."

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.