Umbran said:
By my recollection, you've tried the equivalent of this hyperbolic line of argument several times before in similar threads.
By my recollection, and most definitely as my intent, it precisely parallels your hyperbolic line of argument that I quoted directly above it.
Specifically, I think you're the only one who has used the word "always" here.
Drop that then, if you will. If you meant "sometimes" in
your rhetorical questions, then you ought to have been explicit. I do not see that it would have made the hyperbole any more relevant.
Umbran said:
well, it'll be a hard sell
As hard as however many computer games!
Are there "killer" DMs, who make the game too hard? Are there "Monty Haul" DMs who make it too easy? Has that anything to do with creating scenarios, as in
writing modules?
Are there
both? I think there are. And, having two gray cells to rub together, I am not about to buy into your shell game there.
There is a
lot of slippery slope down which to slide between trying to be impartial -- and wholeheartedly embracing partiality!
I think I stated very,
very,
very clearly where my interest lies: in my friends' having a fun game. If you mean to say that you, in a similar position, would consider yourself to have some interest opposed to that -- then that is you saying something about yourself.
I wonder whether you are even conscious of your tendency to "question" other people's statements about their own experiences and values as if you are in a position to know better what those are. There was a delightfully surprising exception in your first post to this thread, but here you are back to form.