rushlight
Roll for Initiative!
A long running character in my campaign is afraid of heights, snakes, and is also a deep sleeper. That last one has caused trouble several times. All of these stem from the old Skills and Powers ruleset back in the day.
He's the only mage I've ever seen who refused to learn any "Fly" type spells. Not even to cast on others. I'm glad to say he's kept up with those through 3e to 3.5. He gets lots of XP for them.
He's the only mage I've ever seen who refused to learn any "Fly" type spells. Not even to cast on others. I'm glad to say he's kept up with those through 3e to 3.5. He gets lots of XP for them.