Wik
First Post
All the time.
In my current game, PCs spend a bit of money hiring craftspeople to turn their "trophies" (horns of various critters) into items of art. Right now, they all have horns made of hydra bones. These PCs also love many of the "trinket" items they received - they got badges for services rendered to the city of Sasserine, and love the things... only one PC sold his, and that was keeping in character.
In a post-apoc game, our group had a boat, and pretty much all their resources were spent on improving this boat. And they just weren't concerned about adding armour or weaponry (although about half their resources went into this). They were also concerned about improving the boat in other ways - they put in a plasma screen TV, fixed the radar and watermaker, made sure the shower wasn't just cold water, and fixed up the kitchen and fridge. I'm sure some of that had a game effect, but most of it was just to improve upon the comfort of their characters. Hell, they even received a collection of 100 DVDS (which they could have traded for a fair amount of ammo), but decided to keep 'em. The characters even stopped their boat once a week for "movie night".
In my current game, PCs spend a bit of money hiring craftspeople to turn their "trophies" (horns of various critters) into items of art. Right now, they all have horns made of hydra bones. These PCs also love many of the "trinket" items they received - they got badges for services rendered to the city of Sasserine, and love the things... only one PC sold his, and that was keeping in character.
In a post-apoc game, our group had a boat, and pretty much all their resources were spent on improving this boat. And they just weren't concerned about adding armour or weaponry (although about half their resources went into this). They were also concerned about improving the boat in other ways - they put in a plasma screen TV, fixed the radar and watermaker, made sure the shower wasn't just cold water, and fixed up the kitchen and fridge. I'm sure some of that had a game effect, but most of it was just to improve upon the comfort of their characters. Hell, they even received a collection of 100 DVDS (which they could have traded for a fair amount of ammo), but decided to keep 'em. The characters even stopped their boat once a week for "movie night".