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Guest
This is a poll for DMs about how knowledgeable your players are in the rules (specifically combat rules) and whether this makes a difference to you.
My group has always been a story/character driven group. They really have no interest in learning the ins and outs of the rules (specifically combat). This was ok, until I started moving toward 3.5e-style rules, which seem to be a thousand times more tactically oriented than most RPGs.
So I could help the players understand their options, but this can lead to frustration or a question of fairness. Quick example:
Player: "I'm going to run past the goblin and escape."
DM: "Well, you could try bullrushing him out of the way then take a move action, but that'll provoke an attack of opportunity."
Player: "Uh, whatever. Just tell me what to roll." (rolls and fails)
DM: "Oh, I see you have Improved Trip. You probably could have tripped him and then moved away."
Player: "You didn't tell me that!"
Or whatever.
Or I could try simplifying the combat system and taking a rules-lite approach, but this makes a lot of feats and class abilities moot (or at least lowers their value).
So anyway, I'm trying to get a read on the situations other DMs find themselves in, and whether they have any related advice. Thanks.
ironregime
My group has always been a story/character driven group. They really have no interest in learning the ins and outs of the rules (specifically combat). This was ok, until I started moving toward 3.5e-style rules, which seem to be a thousand times more tactically oriented than most RPGs.
So I could help the players understand their options, but this can lead to frustration or a question of fairness. Quick example:
Player: "I'm going to run past the goblin and escape."
DM: "Well, you could try bullrushing him out of the way then take a move action, but that'll provoke an attack of opportunity."
Player: "Uh, whatever. Just tell me what to roll." (rolls and fails)
DM: "Oh, I see you have Improved Trip. You probably could have tripped him and then moved away."
Player: "You didn't tell me that!"
Or whatever.
Or I could try simplifying the combat system and taking a rules-lite approach, but this makes a lot of feats and class abilities moot (or at least lowers their value).
So anyway, I'm trying to get a read on the situations other DMs find themselves in, and whether they have any related advice. Thanks.
ironregime