thedungeondelver
Adventurer
Psion said:Do you have me on ignore? See my post #332 for a few.
I see a bunch of bitching about the overall feel of the game there but I don't see any hard numbers that add up to massive exploits, honestly.
Psion said:Do you have me on ignore? See my post #332 for a few.
Psion said:Do you have me on ignore? See my post #332 for a few.
Raven Crowking said:Of course not!![]()
However, I note (and have previously agreed) that the UA opened up lots of powergaming options. That's not the same thing as "readily apparent when you crack open the first pages of the PHB".
RC
Storm Raven said:In 1e, play a nonhuman (specifically, an elf), and multiclass for a start.
If you are playing an a campaign that you know will go to high level, play a human, and dual class.
molonel said:Since you were an idiot to play a melee fighter with a 17 strength or less, my personal favorite was not to tell the DM which of the two percentile dice was the tens until after I'd rolled. I don't think I played a melee-oriented character with less than an 18/91 strength unless I had Gauntlets of Ogre Power, ever.
That multiple people have independently identified all of the same tricks isn't support enough? What kind of hard numbers are you looking for?thedungeondelver said:I see a bunch of bitching about the overall feel of the game there but I don't see any hard numbers that add up to massive exploits, honestly.
thedungeondelver said:I see a bunch of bitching about the overall feel of the game there but I don't see any hard numbers that add up to massive exploits, honestly.
buzz said:That multiple people have independently identified all of the same tricks isn't support enough? What kind of hard numbers are you looking for?
Storm Raven said:As a fighter, if you were using UA, you could specialize and double specialize, just like the single classed guy.