Whizbang Dustyboots
Gnometown Hero
I saw a comment recently -- I honestly can't remember whether on a message board or on a blog -- that 4E did grappling more easily than in previous editions, by dispensing with the simulation of how it ought to work and just went for a straight success/failure effect.
Is that accurate? Could anyone summarize how it works?
Because if there's a simpler grappling system out there, I'd like to steal it for my game.
Is that accurate? Could anyone summarize how it works?
Because if there's a simpler grappling system out there, I'd like to steal it for my game.