Fallen Seraph
First Post
You mean the actual physical in-game ledge? Well there is numerous ways, probably hundreds of different ways this ledge could be like. It is whatever fits the current setting, mood, etc. You want a feeling of it being a treacherous one have it be slick with slime, or it be raining, etc. The DC is just a decider of its mechanical difficulty nothing more, it is up to the DM through the narrative and descriptions to translate this to the players.Now for the prize, tell me... what type of ledge, to balance on, do you put in a paragon tier locale? Because it's DC isn't connected in any way to tiers... this is where I find the problem with the clarity of skills in 4e.