Does anyone else think this is a bug in CB?

"If...blah blah blah, then you can add your weight to damage rolls."

So for this sentence it's important (and makes sense) that it be "82 kilograms" added to damage rolls and not just 82?
For that sentence to make sense is impossible.
Because your weight doesn't have a defined automatic set of units. You obviously can't add your weight to damage rolls.

It would have to say "the value of your weight in kilograms"
 

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For that sentence to make sense is impossible.
Because your weight doesn't have a defined automatic set of units. You obviously can't add your weight to damage rolls.

It would have to say "the value of your weight in kilograms"

Very true - but he does have a point that adding "the value of your weight in kilograms" to something would not make it a "kilogram" bonus. It would make it an untyped bonus equal in number to "the value of your weight in kilograms".

This happens to healing all the time. Lots of healing items add "this item's enhancement bonus" to the amount of healing granted by healing powers. And this bonus is not an enhancement bonus to healing (as RAW says enhancement bonuses only apply to defences, attack or damge, nothing else) it is merely an untyped bonus whose amount is equal to the enhancement bonus on something.

This is exactly the same as adding "Stat modifier" to damage on a power doesn't count as a "Stat Mod" bonus - it counts as an untyped bonus = Stat Mod (Especially notable when some powers can allow you to add the same Stat Mod twice due to combos/feats etc which would not be possible if "Specific Stat Mod Bonus" was a type of bonus due to same typed bonuses not stacking).
 

For that sentence to make sense is impossible.
Because your weight doesn't have a defined automatic set of units. You obviously can't add your weight to damage rolls.

It would have to say "the value of your weight in kilograms"

If, for the sake of argument, KG was the only system of measurement for weight. No grams, no pounds, nothing else (since quantities of damage only have a single unit of measurement). I was leaving home when I posted that and exactly what you said occurred to me.

And thank you Nichwee.
 

Can you point to 5 other feats that grant numeric bonuses without calling them bonuses?

Because your position would make DIS one such feat. If other such feats exist, I'll concede that your position on this subject is reasonable

I'm not sure what you're looking for here. A feat that does not use the word bonus(es)?

Re-read my comments from post 32 about the uses of "Enhancement" as they appear in different rules contexts and maybe give me a clearer idea what you want me to find.
 

Nichwee has convinced me that that point is sufficiently ambiguous that it's not worth debating.

The point remains: a quarterstaff is an implement. A quarterstaff is not TWO implements. DIS requires two implements.
 

Nichwee has convinced me that that point is sufficiently ambiguous that it's not worth debating.

The point remains: a quarterstaff is an implement. A quarterstaff is not TWO implements. DIS requires two implements.

Not only that but the original post was asking about DIS and intrinsic (inherent).

You need two meet 2 criteria for DIS to work. 2 implements equipped and the implements need to be MAGICAL. A staff is a single implement, not two. So that is problem one. Second, using the optional rules for Inherent Bonus does not make a non-magical implement into a magical one. So you do not meet the criteria for DIS to work on both counts.

If we go to the original use of 2 non-magical daggers you meet the criteria of 2 implements but not the criteria for magical.

Inherent does not equal Magical.
 

Nichwee has convinced me that that point is sufficiently ambiguous that it's not worth debating.

The point remains: a quarterstaff is an implement. A quarterstaff is not TWO implements. DIS requires two implements.

It's worth noting that DIS uses the same phrasing as two weapon fighting. "When wielding an implement in each hand". I checked the errata, but there is no change to this wording.

Staff Fighting: "You can treat the quarterstaff as a double weapon"
Double Weapons (sidebar replacement from the errata of AV): "Wielding a double weapon is like wielding a weapon in each hand"

So either your position is that a staff is no longer an implement (since with Staff Fighting you'd be considered to be wielding a staff in each hand which IS an implement), OR that double weapons don't work with two-weapon fighting and similar feats requiring you to "...be wielding a weapon in each hand", OR you see some flaw in my logic flow (doubtful, but possible).
 


It's worth noting that DIS uses the same phrasing as two weapon fighting. "When wielding an implement in each hand". I checked the errata, but there is no change to this wording.

Staff Fighting: "You can treat the quarterstaff as a double weapon"
Double Weapons (sidebar replacement from the errata of AV): "Wielding a double weapon is like wielding a weapon in each hand"

So either your position is that a staff is no longer an implement (since with Staff Fighting you'd be considered to be wielding a staff in each hand which IS an implement), OR that double weapons don't work with two-weapon fighting and similar feats requiring you to "...be wielding a weapon in each hand", OR you see some flaw in my logic flow (doubtful, but possible).

Wielding a staff, which is a "double weapon" is like wielding a WEAPON in each hand. A staff is not a "double implement". Double wielding a WEAPON is not like wielding an IMPLEMENT in each hand. That is the problem.
 

Wielding a staff, which is a "double weapon" is like wielding a WEAPON in each hand. A staff is not a "double implement". Double wielding a WEAPON is not like wielding an IMPLEMENT in each hand. That is the problem.

Yes.
Quarterstaff is a weapon.
With Staff Fighting you are treated as wielding it in each hand.
Quarterstaff is also an implement.
Since you are already wielding it in each hand, then you are holding an implement in each hand.
 

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