lord banus said:
I have been noticing a distrubing trend on these lists and elsewhere. It seems to me that a lot of people are taking a class or prestige class strictly for the abilities they offer. Has power gaming become so ingrained. I love the idea of prestige classes as a sort of flavour template to build on, not as a ability package. I have seen people not take on a class because some ability is not optimised even though its a perfect fit for the concept.
....
Verrick actually get a wisdom bonus. Now most players I know would never have done that even though it fits well with the character concept, many just don't understand not fully optomising for the wis bonus.
I dunno, if the abilities of the class don't fit what you want, it doesn't really have the right 'flavor' no matter how good the introductory text reads. I don't really see how a prestige class can "fit the concept" if it doesn't build on the concept of what the character does.
Or to put it another way, no npc needs to know what class levels my character has, but they know what she does, what she is good at, etc. That is the flavor to me, not a "kiss me, I'm a palidan" T shirt that only she can wear, or the "you've been evaded by a shadowdancer, I'm so shadowy and cool" note to leave behind every time she hides.
As for sub optimal choices... I think there's a big huge grey area between the "powergamer" who allocates every feat, skill point and equiptment gp to the absolute fullfillment of being the best X, and the "Rolewimp" who proudly proclaims his wasted levels and bad stat choices as though that somehow makes him a better roleplayer than someone whose character fulfills his starting vision
and does what they are designed to well enough to be worth somethign to the party. I'd say you, like most of us, fit in that grey area, and there's no reason to call someone a powergamer because they tend more to one side than you do. Since the game is one of adventuring and getting things done, part of my character concept is what my character is meant to do or contribute. My gladiator contributes damage and damage soak,and while I may sink a good chunk of her measly skill points into costuming and cross class perform, I'm not going to cripple the utility of the character by wasting feats or heavily skewing stat assignment early on. I'm certainly not going to obstruct the group by saying that she's an 8 con, 10 str fighter who always wanted to be a melee tank and has a lot of heart...

Thats the other side of black and white "powergamer vs willing to suboptimize" so lets not go there...
kahuna burger