Obviously all tables are different, and so they will have wildly different tones, moods, styles, and whatever. They know this, they embrace this in their books, people read them cursory and call them bland when if you pause and understand their goal, you can see they are trying to lay out a middle road you can diverge from to gross, tame, funny, serious, whatever you like thematically. Do they actually pull off that goal all the time, probably not, but it seems to me clearly their goal.
That said, you’re comparing the movie and game which had to be specific in tone/theme. They went with what works/sells in each genre. Happy PG-13 for the movie, mature for the game. Makes total sense if the goal is to sell product first and foremost and your brand is thematic flexibility…isn’t the entire point of D&D that it can be whatever you want?
That said, you’re comparing the movie and game which had to be specific in tone/theme. They went with what works/sells in each genre. Happy PG-13 for the movie, mature for the game. Makes total sense if the goal is to sell product first and foremost and your brand is thematic flexibility…isn’t the entire point of D&D that it can be whatever you want?