Dr. Strangemonkey
First Post
I've been on a lot of threads describing non-traditional high magic settings and scenarios and vice versa.
In most of these, magic seems to either replace technology or cause social changes similar to those created by technology.
Populations becomes more urban, the upper ranks of society become more complex and fluid, education increases, people have greater access to items of personal power, transportation gets faster, and war becomes a lot more about fire power than strength of arm.
Or magic creates horrors similar to our own nightmares about an increasingly technological future. Such as the wasteland of DarkSun or the oppresive urban magocracies of some homebrewed settings.
I think we can be a little more creative than that and actually envision worlds in which magic changes history rather than speeding it up.
I mean I could see the Fae occupied magic forest becoming the norm for most populations in a truly high magic setting.
Equally, the Summerians believed they lived in a high-magic settings, would the presence of DnD magic actually change their culture all that greatly. Civilization might adapt to a more Summerian style of living in the face of undeniable magical reality. A culture in which cities are defended by god-kings and sorcerors are slaves/servants of the people or itenerant peddlers obliged to special laws for quality control and ethics. A world where people buy their magic from gods in a manner analagous to , but far stranger than, our own purchasing of power from utilities.
In most of these, magic seems to either replace technology or cause social changes similar to those created by technology.
Populations becomes more urban, the upper ranks of society become more complex and fluid, education increases, people have greater access to items of personal power, transportation gets faster, and war becomes a lot more about fire power than strength of arm.
Or magic creates horrors similar to our own nightmares about an increasingly technological future. Such as the wasteland of DarkSun or the oppresive urban magocracies of some homebrewed settings.
I think we can be a little more creative than that and actually envision worlds in which magic changes history rather than speeding it up.
I mean I could see the Fae occupied magic forest becoming the norm for most populations in a truly high magic setting.
Equally, the Summerians believed they lived in a high-magic settings, would the presence of DnD magic actually change their culture all that greatly. Civilization might adapt to a more Summerian style of living in the face of undeniable magical reality. A culture in which cities are defended by god-kings and sorcerors are slaves/servants of the people or itenerant peddlers obliged to special laws for quality control and ethics. A world where people buy their magic from gods in a manner analagous to , but far stranger than, our own purchasing of power from utilities.
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