airwalkrr
Adventurer
Unless your players really dig ultra-realism, I would suggest something simple, like having a blacksmith charge 1/10 the cost of the armor to resize it for a new character. Until the armor gets resized, treat it as hastily donned armor (-1 AC and -1 ACP IIRC).My game is 100% human, and there really are no magical weapons or equipment. Therefore, when the word "race" is used, it is not meant to differ between, say, elves and dwarves. It's meant to differ between, say, Chinese or Englishman.
With no magical weapons, the prizes become better weapons and armor--and stuff that is in good shape.
So, my rule needs to be a little more persnickety than the prevailing words of wisdom here directed towards standard D&D.
What I'm looking for is a way to figure sizes between humans.
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