Merkuri said:Um, unless you were playing the game for the story, and not for the XP.![]()
There are lots of resources that don't "cost" anything to the players: actions, spells, hit points, etc.UltimaGabe said:Really, by that logic (the logic that it's not worth casting it, since you don't get 5000 xp), you should almost never expend resources on anything but a dragon.
Wait, did you just put "tarrasque" and "story" in the same sentence? Okay, not technically, you didn't, but the implication there is strong! Talk about a regular miracle . . .Merkuri said:Um, unless you were playing the game for the story, and not for the XP.![]()
pawsplay said:Well, CR 20 nets 6000 xp for a level 20 group. So while one caster does lose out if you're splitting, say, four ways, you still net gain. And it's even better for a level 18 group.
But there's your incentive to find a creative way to deal with the Tarrasque.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.