Ahnehnois
First Post
Maybe spells are, but each individual spell isn't.Yet any given spell is usable only once a day, and spells are generally considered valuable.
Certainly not. The classes function very differently. A wizard in combat asks "what is the most effective spell I can cast", while a barbarian accepts a default level of combat prowess, chooses where to move and who to attack and how to attack them, and on top of that has to choose whether or not to use some of these powers. The wizard might run out of a spell, but is only likely to run out of useful spells at very low levels. The best thing would be to simply make all the barbarian abilities relatively static.Of course, you can prepare the same spell more than once. But would making those Barbarian abilities "X per day" rather than "Once per rage" be superior?
True. And he got it.The Fighter needed more than the Barbarian, I think, and had less to tie his new abilities to.
Which, again, is in the eye of the beholder.While he gets mechanical abilities usable every round of combat, he's not, as you note, viewed as getting "cool stuff". After all, no one points to the Fighter's BAB as a cool thing when compared to a Cleric or Wizard.
It's much like what's happened in baseball, where advanced statistics have taught us that relatively boring but reliable plays have a lot of value. One might think of a fighter as a hitter with a high on-base percentage who hits a fair number of doubles and reliably produces runs, and a wizard as a hitter who hits a lot of home runs but strikes out a lot. Flashy things are overvalued in many arenas.
Have you seen the list of fighter archetypes? Let alone the diversity of feats available.The Fighter is also less customizable in respect of his abilities, other than choosing specific weapons (but he already had bonus feats to provide a lot of customizing options, where the Barbarian did not).