Pathfinder is no more, or less gamey than 4e. Its all just a matter of perspective and personal taste. I've run games in both systems and never had an issue mapping what happened mechanically in play to the fiction of my world.
Pathfinder, and 3e in general, does a better job of obfuscating its gamey-ness under various subsystems that wrap themselves in the fiction and pretend to be based in fantasy world logic. Whereas 4e doesn't bother to hide its mechanics, assuming you'll provide most of the necessary fiction yourself. Some people like that, others don't. One way isn't better than another. Just different.
But at the end of the day, the underlying rules for both systems exists to provide a fun play experience for gamers. And for fans of the respective games, I think they succeed.
Exactly this.